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123d design gear12/24/2023 Given all the tools to the camera operator enables you to do more with a smaller team (or alone).Īll of this gear is usually very expensive and my goal was to create a system that could be printed for under $100, to be open source, and to work with existing parts while being strong enough to handle a DSLR-camera. When combining this with what’s called a follow-focus system (A knob that you twist to smoothly change focus, instead of turning the lens built-in focus ring). For low budget film and documentary use it’s common to use a shoulder rig that’s lets one operator rest the camera (and audio recording, light, batteries and more) on this shoulder and arms. The idea of a camera rig is to incorporate manually operated focus systems, as well as enabling one or more two persons to operate the camera easily. The most common systems use 15mm Diameter rods (aluminium or carbon fiber usually) that are offset by 60mm (center to center). Similar function in 360? I haven't been able to locate it.For anyone that’s new to camera rigs i’ll give you a short introduction here. So I'll continue to plug away at the tutorials online.Īlso, one other question: In 123D, I could select items and press "D" toĪctually place them on the grid before exporting to print. Way more than what we need, but so does Inventor at the high school level. I spent a few more hours last night with Fusion 360 looking at all of itsĬomponents and the similarities between it an 123D were more magnifiedĮxcept for yes, this does wayyyyyyyyy more! If it were not for theĭissolving of support for 123D by Autodesk, I would continue with itīecause it really suits the student's needs of the class. School uses Inventor and I wanted to at least stay within the Autodesk veinįor familiarity which is why I ditched Google Sketch up. Graders and wanted something slightly more robust. Remember thinking that Tinkercad was too simplistic in nature for 8th Im on a windows 8 laptop with 8 GB of ram and an Intel Core i5-3337U processor and an Intel HD Graphics 4000 graphics card. I've been using 123D Design for a while now, and have been having problems lately. I played with each for about 3 orĤ hours and felt that, at the time, 123D worked the best for the class. Hey there, there was no category for this, but I think it's the closest. Good question!!! When I first began teaching the 3D class 2 years ago, I Fusion 360 defaults to the point of origin when inserting text.every time!! It's annoying to have to re-orient myself after choosing the text screen and then typing the text where I want it.Īny help on this would be appreciated. When inserting text, 123D would assume that I wanted the text entered wherever I had the screen. This occurs with creating a plane on an object as well.Ģ. Also, if we are zoomed in, we have to zoom back out to the point of origin to select the initial plane. ![]() ![]() Is there any way to select the initial plane default to the X,Y axis? Every time I enter a primitive, it asks which plane I want begin with. I have a few questions and hopefully someone can help me because I'm thinking about sticking with 123D for the upcoming year.ġ. Overall, it does not appear to be nearly as intuitive as 123D. So, when it was discontinued, I was devastated! I downloaded Fusion 360 last week and have been spending about an hour everyday getting familiar with it. Students make dice, rooms with scaled furniture, recreate apartment and house floorplans, cars and trucks and more.with ease in 123D. I teach an 8th Grade 3D modeling class that focuses on scaling and proportions and have been using 123D for the past 2 years and have been AMAZED at the ease of use and intuitiveness of the program.
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